City Night

Here’s 8-directional sprites in action

and sitting and crawling, although they’re functionless right now

Crawling will be a big part of the game

City Night

Image of a character sprite sheet

I made diagonal sprites instead of only 4 directions

City Night 2

Image of a tile editor showing four different tile maps

I settled on the bottom right (I think) and I think that’s what people like best, but a lot of the graphics, such as the palette are up in the air.

I just wish I knew how to draw.

Note November 24 2024: this game is City Night.

City Night

What even are layers? Drawing the map was easier without them… heh. Also still trying to grasp the concept of shadows.

City Night

Image of a tile editor showing two different tile maps

I’m not sure.

Left is old style. Right is new style. The right one could definitely use some work, but I’m not sure if I’m skilled enough to keep up with that style. If done well, the right style could be amazing, but it’s unacceptable in its current state. Also, I sort of liked the MOTHER feel of the left style.